Biggest Glitch Slap to the Industry 2008


With all of the recent Game of the Year awards talk here at Reset Glitch, it only seems fair to take a quick look at some of the bigger blunders in the gaming industry in 2008. Without further ado, I present you with Reset Glitches first ever Glitch Slap awards.

Biggest Glitch Slap to the Industry Nominees

Please, make it stop!

Please, make it stop!

Wii Music

Wii Music became known as the official “game” that put the “Oh shit, has Nintendo really forgotten the hardcore gamer” seed of doubt into Nintendo fan’s heads everywhere. For some odd reason, the company decided for Wii Music to be the spotlight game of its E3 2008 conference (a worse idea than Wii Fit in 2007), and what an embarrassing event it turned out to be.

Gamers everywhere cringed harder than the first time Cammie Dunaway opened her mouth at the hilarity that was Nintendo’s PR team “performing” a wretched rendition of the Mario Bros. theme. To think that the mastermind (Shigeru Miyamoto) behind some of the industry’s best games is the man behind Wii Music shoots logic right in the face and pisses in the bullet wound.

Upon release, it turns out that Wii Music was no more complicated, or more of a game, than was assumed. Nope, apparently it’s every bit as lame as it looks – unless, of course, pretending to play Twinkle, Twinkle Little Star is your thing.

The best thing about it all is that Wii Music, and Nintendo’s E3 presence overall, has been blasted by nearly everyone (including the non-gaming media Nintendo was trying to appeal to). For the love of your own self-respect Nintendo, learn from your mistakes – you used to host the best E3 press conferences in the industry, but your E3 game has been off for some time now.

Follow this link if you dare.


This is about as exciting as Home gets.

This is about as exciting as Home gets.


What a terrible, terrible service. After years of hype and millions of dollars invested, Sony finally released a public beta that, for all intents and purposes, is the official launch of Home. What the industry received was lifeless shell of a world that serves mostly as an advertisement space for other companies. Complete with lifeless looking avatars, Home offers little more than a place to virtually dance with a random crowd of people before logging off for good.

Talk about egg all over your face, Sony. Home has been universally slammed by all but the most loyal Sony fanboy. It’s sad that Sony actually still argues that Home will bring people to the PS3, when clearly this isn’t the case. Home is one big virtual crapfest.


If you want to play as me, it's going to cost you.

If you want to play as me, it's going to cost you.

Mega Man 9 DLC

Among all the bullshit pulled by developers today, it’s unfortunate that Capcom, a company I love, would offer the slimiest DLC on the year. Not only that, but its content for Mega Man 9 – a game that is all about bringing gamers back to the old school. If memory serves right, I don’t remember having to pay for my NES games in installments.

Want an extra mode? That’ll cost you. Want different difficulty levels? That’ll cost you. Want a lame ass additional boss called Fake Man? That’ll cost you. Mega Man 9 is a great game, but Capcom’s pricing is ridiculous. The “additional” content got a combined total of $0 from me, and it’s going to stay that way. Have a little bit of decency, Capcom.


Can you spot the Kane and Lynch advertising? It's not exactly like finding Waldo.

Can you spot the Kane and Lynch advertising? It's not exactly like finding Waldo.

Gamespot and publications at large

Technically, this could fall in the 2007 category as well, but since it marched right on into 2008, we’re going to include it. After much suspicion from the eyes of gamers, some of our biggest fears were confirmed – some of the largest corporations out there are giving out favors for exclusives.

Yep, some of your favorite sites are likely guilty of taking incentives from developers in return for some higher scores. The one infamous case is the Gerstmann scandal, where longtime Gamespot employee Jeff Gerstmann was seemingly canned for a negative review of Eidos’ Kane and Lynch. Despite being a mediocre game, Eidos was pissed at the score thanks to some heavy advertising bucks given to Gamespot. What resulted was Gerstmann losing his job for being honest, and Gamespot (or more specifically, Cnet) looking like an untrustworthy dick of a company.

As the months went by, more and more Gamespot employees abandoned ship, and more gaming publications came under fire. Unfortunately, there’s no real way of knowing which company is guilty of what, but it’s a safe bet that there are shady dealings going on right now.

The best thing that came out of all of this is Gerstmann’s Giant Bomb, the best website and podcast on the net.


Tune in later to see who the biggest loser is.


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