Review by: Justin S.
After much procrastination, I’m finally able to add Jonathon Blow’s Braid to my list of completed games. Braid seems almost universally praised, and upon completing the adventure, it’s easy to see what the fuss is all about.
As far as downloadable games go, it’s one of the top in its class. I wouldn’t sell that honor short, because there have been some amazing DLC games this year, including Mega Man 9, World of Goo, Geometry Wars 2 and Lost Winds.
Starting with the looks, the art style is beautiful. As a 2D fan, this artistic representation of a classic 2D side-scroller is stunning. On screen, and in all its high definition glory, Braid plays out like a moving painting. To put it simply, Braid plays like a moving work of art.
It's hard to tell, but this is a screenshot.
But, focusing on its visual elegance would sell the title short. Braid’s story unfolds via various books throughout the game. The books give bits of backstory about Tim, the lead character, and his love of a girl who has escaped him. His goal is to find her, and recapture her love, or so one of the many interpretations of the story goes.
Let’s drop the story stuff for a minute though, because while it’s deceptively thought provoking, there’s an element that I feel brings the mood altogether, and that’s (more…)